{"id":5816,"date":"2021-08-04T09:27:52","date_gmt":"2021-08-04T09:27:52","guid":{"rendered":"https:\/\/gamepires.com\/?p=5816"},"modified":"2021-08-04T09:27:52","modified_gmt":"2021-08-04T09:27:52","slug":"scum-hellriders-update-0-6","status":"publish","type":"post","link":"https:\/\/gamepires.com\/gamepiresweb\/?p=5816","title":{"rendered":"SCUM – HELLRIDERS UPDATE 0.6"},"content":{"rendered":"
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Finally it is here! Metabolism has been worked on and improved by a large margin. This was an incredible undertaking and it is still not over! It is a lot to take in so read very carefully to make sure you have your character as much optimized as possible out there.<\/p>\n
Where to even start? Well lets start with the stats, now called: Core Attributes<\/strong>. Core attributes work similar like they did before but we went in much more detail:<\/p>\n For more information about metabolism rework click the\u00a0link<\/a>.<\/p>\n <\/p>\n Alright here it is the moment you’ve been also asking for. We have the medical system completely overhauled in much greater detail. From symptoms, bleeding to treating wounds there is a lot to cover here.<\/p>\n Here you will find the basic info for your character, from Age, Lifetime aka How much time passed since last respawn. Weight of your character without any gear on, your current health, number of your teeth and your blood type. There is also your blood volume and body temperature but more on that later.<\/p>\n This table is what you want to keep your eye on. So let’s get through it.<\/p>\n Here you will find all the details needed to balance your character:<\/p>\n And many more updates about metabolism and medical rework you can check out by clicking on this link<\/a>.<\/p>\n <\/p>\n HELL YEA BABY MOTORBYKES ARE FINALLY IN! time to buzz around left and right and be fast meanace to the island! We got bikes, we got jumps, we got the gear, what more could you ask for!? Well I’m sure you will think of something. Well here they are. But what are bikes without biker gear? Nothing! you must let everyone know you ride otherwise it does not count!<\/p>\n So go get that Texas red!<\/p>\n As for malfunctions, where the revolvers are the old reliable. One possible malfunction is bad round but when that occurs the revolver will just keep spinning to the next bullet. See it’s not a bug it’s a feature!<\/p>\n <\/p>\n Alright, time for the big one that changes nothing yet everything. We’ve\u00a0revitalized <\/span><\/span>the way damage is taken and being dealt. Most of it is in the backend and you won’t really notice it since we spent a lot of time tweaking it so it remains the same. We implemented several different types of damage right. We already covered those in the medical.<\/p>\n Now you might encounter a weird thing here and there that fell out of place, so make sure you leave feedback so we can adjust the best way possible. <\/p>\n Ah yes we have bikes, but can we race them? Already ahead of you people. You can find the new track in the Z3 sector! We have been racing around it all time and it’s amazing fun. So grab some friends, grab some bikes and go have fun. We may or may not recommend to allow the usage of weapons during races.<\/p>\n New High loot POI settled on the border of Z1 and Z2. Sneak around the forgotten trains of old while avoiding mechs to get that sweet sweet loot.<\/p>\n <\/p>\n We isolated New town on the Z4 island. Peaceful seaside village where you can get away from it all. Novo Selo is a prime vacation location.<\/p>\n <\/p>\n THAT IS ALL FROM US FOR NOW, SEE YOU SOON!<\/p>\n More info about patch : link<\/a><\/p>\nStrength<\/h2>\n
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\nIs raised by: proper protein intake, executing actions under a load
\nIs lowered by: protein deficiency, loss of muscle mass
\nIt influences: carry weight, melee damage, calorie burning
\nRanges from 1 to 8.<\/li>\n<\/ul>\nConstitution<\/h2>\n
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\nIs raised by: moving in general, walking, running, swimming, etc.
\nIs lowered by: not moving, staying still for longer periods of time
\nIt influences: health points, stamina, damage and status (shock, poison, etc.) resistances, immune system, calorie and water consumption efficiency
\nRanges from 1 to 5.<\/li>\n<\/ul>\nDexterity<\/h2>\n
\n
\nIs raised by: calorie deficiency (losing weight)
\nIs lowered by: calorie sufficiency (gaining weight)
\nIt influences: movement speed and action speed including crafting, eating, reloading
\nRanges from 1 to 5.<\/li>\n<\/ul>\nIntelligence<\/h2>\n
\n
\nCurrently, it can not be raised nor lowered.
\nIt influences: squad size limit (if you are the leader)
\nRanges from 1 to 5<\/li>\n<\/ul>\nMedical rework<\/h1>\n
Core attributes\/skills tab<\/h2>\n
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Basic info<\/h2>\n
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Performance data<\/h2>\n
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\nMax stamina is directly influenced by the CON attribute, the higher your CON, the more stamina you can have.
\nStamina consumption and recovery are influenced by Action Difficulty (rates shown below).
\nAction Difficulty is a literal representation of how difficult it is to perform a certain action and it can be seen in the HUD around the stamina circle bar.<\/li>\n<\/ul>\nBody stats<\/h2>\n
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\nIndication of how fast do Proteins get absorbed in your body.s.<\/li>\n
\nIndication of how fast do Carbs get absorbed in your body.<\/li>\n
\nIndication of how fast do Fats get absorbed in your body.<\/li>\n
\nIndication of how fast do Minerals get absorbed in your body.<\/li>\n
\nIndication of how fast do Vitamins get absorbed in your body.<\/li>\n
\nIndication of how fast Water gets absorbed in your body.<\/li>\n
\nIndication of how fast Alcohol gets absorbed in your body.<\/li>\n
\nIndication of how many kilograms of Bones are there in your body at this particular moment.<\/li>\n
\nIndication of how many kilograms of Blood is there in your body at this particular moment.<\/li>\n
\nIndication of how many kilograms of Intestines is there in your body at this particular moment.<\/li>\n
\nIndication of how many kilograms of Skin is there on your body at this particular moment.<\/li>\n
\nIndication of how many kilograms of Organs is there in your body at this particular moment.<\/li>\n
\nIndication of how many kilograms of Fat is there in your body at this particular moment.
\nIf the body fat reserves fall below a critical level, consequences even include death.<\/li>\n
\nIndication of how many kilograms of Muscles is there in your body at this particular moment.<\/li>\n<\/ul>\n<\/p>\n
MOTORCYCLES<\/h1>\n
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\nThere are 2 bikes in the game currently. The dirtbike and the Hellrider bike. You can find both on the island. Motorbikes, just as the rest of the wheeled motor vehicles, require both fuel and battery to run. Even though they are fast, agile and adjusted for off road, there is a tradeoff. There is no space for inventory for the motorbikes so make those supply runs light.
\nSo we created a new skill needed to operate the Motorbike-the Motorcycles skill. And guess what it works similar to the Driving skill except for the motorbikes, yeah it’s that simple.<\/p>\n<\/h1>\n
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REVOLVERS<\/h1>\n
Another highly requested feature! We are on the roll here! That is right time to roll around with a big iron on your hip. Not one but 4!, that is right 4 revolvers have dropped! 2 of them even have brand new ammo created for them:<\/p>\n
DAMAGE REWORK<\/h1>\n
\nYou might also be wondering why do it at all then?
\nWell it allows us a much greater control over damage and future medical consequences of weapons. One of the examples we have finally made for armors the possibility to absorb melee damage. You will see a lot more soon!
\nAlright now let’s get for all the extras of the patch!<\/p>\nNEW LOCATIONS<\/h1>\n
Motorbike track<\/h2>\n
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Trainyard<\/h2>\n
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NOVO SELO<\/h2>\n
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